Over time, Apple has given us quite a few tools that make graphic design easier for us to do in our own apps. Unfortunately, we’ve come to rely on our fellow graphic designers to do a lot of the grunt work for us, even though tools like Xcode 6 give us the capability to do it ourselves. Hopefully, with this article, we can learn some things that can prevent our fellow graphic designers from going postal and doing things like printing out 1x, 2x, and 3x image assets on paper and stapling them to our faces.

Some great tips here which all iOS and OSX developers should be aware of.