- Gameplay speed increases with time.
- Game settings are saved to disk.
- Localization implemented throughout.
- Audio Manager.
- In-App currency and In-App Store.
- Unity Ads.
- Optimized assets (Sprite Packer).
- iOS Launch Screen.
The game can be played in the browser below:
Although the endless runner market is quite saturated, this project shows that, from an implementation point of view, such a game is very straightforward to develop. With a unique idea and artstyle, this prototype could be fleshed out into a full game.